CVE-2020-6016

State
Published
Severity
Not scored
Published
Nov 18, 2020
Updated
Aug 4, 2024
Reserved
Jan 7, 2020

Read the record on cve.org

Description

Valve's Game Networking Sockets prior to version v1.2.0 improperly handles unreliable segments with negative offsets in function SNP_ReceiveUnreliableSegment(), leading to a Heap-Based Buffer Underflow and a free() of memory not from the heap, resulting in a memory corruption and probably even a remote code execution.

Scores

The record has no CVSS score.

Weaknesses

  • CWE-590 Free of Memory not on the Heap

Affected Products

ProductVersions
Game Networking Socketsn/a
  • All versions prior to v1.2.0Affected

References

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