CVE-2020-6016
- State
- Published
- Severity
- Not scored
- Published
- Nov 18, 2020
- Updated
- Aug 4, 2024
- Reserved
- Jan 7, 2020
Description
Valve's Game Networking Sockets prior to version v1.2.0 improperly handles unreliable segments with negative offsets in function SNP_ReceiveUnreliableSegment(), leading to a Heap-Based Buffer Underflow and a free() of memory not from the heap, resulting in a memory corruption and probably even a remote code execution.
Scores
The record has no CVSS score.
Weaknesses
- CWE-590 Free of Memory not on the Heap
Affected Products
| Product | Versions |
|---|---|
Game Networking Socketsn/a |
|
References
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