CVE-2021-26825

State
Published
Severity
Not scored
Published
Feb 8, 2021
Updated
Aug 3, 2024
Reserved
Feb 5, 2021

Read the record on cve.org

Description

An integer overflow issue exists in Godot Engine up to v3.2 that can be triggered when loading specially crafted.TGA image files. The vulnerability exists in ImageLoaderTGA::load_image() function at line: const size_t buffer_size = (tga_header.image_width * tga_header.image_height) * pixel_size; The bug leads to Dynamic stack buffer overflow. Depending on the context of the application, attack vector can be local or remote, and can lead to code execution and/or system crash.

Scores

The record has no CVSS score.

Weaknesses

The record names no weakness.

Affected Products

ProductVersions
n/an/a
  • n/aAffected

References

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