CVE-2021-26825
- State
- Published
- Severity
- Not scored
- Published
- Feb 8, 2021
- Updated
- Aug 3, 2024
- Reserved
- Feb 5, 2021
Description
An integer overflow issue exists in Godot Engine up to v3.2 that can be triggered when loading specially crafted.TGA image files. The vulnerability exists in ImageLoaderTGA::load_image() function at line: const size_t buffer_size = (tga_header.image_width * tga_header.image_height) * pixel_size; The bug leads to Dynamic stack buffer overflow. Depending on the context of the application, attack vector can be local or remote, and can lead to code execution and/or system crash.
Scores
The record has no CVSS score.
Weaknesses
The record names no weakness.
Affected Products
| Product | Versions |
|---|---|
n/an/a |
|
References
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