CVE-2025-55286

z2d OOB drawing with new multi-sample anti-aliasing could lead to invalid memory access and corruption

State
Published
Severity
7.3 High
Published
Aug 16, 2025
Updated
Aug 18, 2025
Reserved
Aug 12, 2025

Read the record on cve.org

Description

z2d is a pure Zig 2D graphics library. z2d v0.7.0 released with a new multi-sample anti-aliasing (MSAA) method, which uses a new buffering mechanism for storing coverage data. This differs from the standard alpha mask surface used for the previous super-sample anti-aliasing (SSAA) method. Under certain circumstances where the path being drawn existed in whole or partly outside of the rendering surface, incorrect bounding could cause out-of-bounds access within the coverage buffer. This affects the higher-level drawing operations, such as Context.fill, Context.stroke, painter.fill, and painter.stroke, when either the .default or .multisample_4x anti-aliasing modes were used. .supersample_4x was not affected, nor was drawing without anti-aliasing. In non-safe optimization modes (consumers compiling with ReleaseFast or ReleaseSmall), this could potentially lead to invalid memory accesses or corruption. z2d v0.7.1 fixes this issue, and it's recommended to upgrade to v0.7.1, or, given the small period of time v0.7.0 has been released, use v0.7.1 immediately, skipping v0.7.0.

Scores

CVSSScoreVectorSource
4.07.3 HighCVSS:4.0/AV:L/AC:H/AT:P/PR:L/UI:P/VC:H/VI:H/VA:H/SC:H/SI:H/SA:HGitHub_M

Weaknesses

  • CWE-119 Improper Restriction of Operations within the Bounds of a Memory Buffer
  • CWE-122 Heap-based Buffer Overflow

Affected Products

ProductVersions
z2dvancluever
  • = 0.7.0Affected

References

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