CVE-2026-70598
Electron: Off-screen rendering trusts GPU-supplied geometry over shared-memory size
- State
- Published
- Severity
- 3.9 Low
- Published
- Aug 5, 2026
- Updated
- Aug 5, 2026
- Reserved
- Aug 4, 2026
Description
Electron is a framework for writing cross-platform desktop applications using JavaScript, HTML and CSS. Prior to 39.8.10, 40.9.0, 41.2.1, and 42.0.0-beta.3, offscreen rendering frame data received from the GPU process was not fully validated by the main process. A compromised GPU process could cause the main process to read out-of-bounds memory while producing paint event images, disclosing memory or crashing the app. This issue is fixed in 39.8.10, 40.9.0, 41.2.1, and 42.0.0-beta.3.
Scores
| CVSS | Score | Vector | Source |
|---|---|---|---|
| 3.1 | 3.9 Low | CVSS:3.1/AV:L/AC:H/PR:H/UI:N/S:C/C:L/I:N/A:L | GitHub_M |
Weaknesses
- CWE-125 Out-of-bounds Read
Affected Products
| Product | Versions |
|---|---|
electronelectron |
|
References
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